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Pendulum's Promise

Designer: Jumpsteady

Year Published: 2003

# of players: 6

Playing Time: +180 minutes

Suggested Age: 13 and older

Category: roll-playing game

Needed to play: one character sheet for each player, pens, paper and a set of roleplaying dice that include a 20, 12, 8, 6 and 4 sided dice and two 10 sided dice.

Some of you may be familiar with the Pendulum Roleplaying game, participating in a session or two during the Gathering of the Juggalos 2001 and 2002. The feedback was tremendous and the demand for a complete system, playable by all, was so great that it was obvious that it had to be made available for all to enjoy. So here it is: the Pendulum's Promise Roleplaying Game, written and created by Jumpsteady!

Based off of the earlier streamlined version of the game seen at the Gatherings, this version uses the D20 system (popularized by Wizards of the Coast and, specifically, Dungeons and Dragons), ensuring solid game mechanics and an ease of play for even the greenest of gamers.

If you've never heard of the Pendulum Roleplaying game, it is based on the Pendulum comic book series and takes the core concepts and ideas of the Dark Carnival , providing a playing environment specifically suited to Juggalos.

Never played a RPG before? Give it a try! It's just like any other type of game except it relies more on your imagination then getting to Boardwalk or clicking a button to shoot the alien. Plus it provides hours of fun for you and your homies with nearly limitless possibilities.

If you're a Juggalo that's totally down with the gaming tactics, then this is definately the RPG you've been waiting for all of your life!

You can download the game for free beneath. You can fully immerse yourself into the Dark Carnival saga... as if you were the main character in your own comic book or movie!

Download the game here

A special word from the original creator Robert Bruce aka Jumpsteady:

This game was the result of the success of the Pendulum Roleplaying game as seen during the 2001 and 2002 Gathering of the Juggalos music festivals. The game then was a much more simplified version of the game that now lies before you. Since running the game at the Gatherings, many Juggalos who enjoyed playing wondered if it would ever be put out. This positive feedback from Juggalos has led to the development of this game: Pendulum's Promise.
This game, though it took a rather long time to create, was greatly helped along by the fact that it uses the d20 system popularized by Wizards of the Coast. It is a universal system that can be employed by anyone and is where I received all of the game mechanics that you will find here. The benefit of this is two-fold. For one, players are assured a solid game that most avid gamers are already familiar with, and two, I was able to put this game out relatively quickly by heartlessly jacking the system (most of which came from the Dungeons and Dragons 3.5 rulebook which the original game was designed after). I want to add that I took certain liberties to change and alter the Dark Carnival concept as we know it, while still implementing the core ideas and concepts into this game. Of particular interest is the fact that the Jokers Cards are living entities that can be summoned by players into battle. Also, I have introduced a mysterious being who is known as "The One" who rules over the spirits who reside in Shangri-La. This twist on the Insane Clown Posse's background is neither based on their beliefs or my own. This is to be taken as a work of fiction, which derives a lot of its ideas and concepts from ICP's ongoing legacy.
So now I present this game to you, free via the internet. It is based on the Pendulum Comic Book series and has all the elements that I am sure a gaming Juggalo will appreciate. This is a game that I believe will not appeal to many ninjas, because it requires you to be a nerd (like myself) to fully appreciate it, but for those of you who can appreciate this game I present you, I am sure you will enjoy it to no end.

Introduction to the world:

Dark times are among us, although few as late care to see the signs. An evil has come to rest its heavy body upon the foundation of morality, corrupting its roots and turning the seeds of man into a sinister growth. The souls of humanity are cast into the deepest pits of the Nethervoid as the headline of a mutilated childs body is old news we have seen it before. It is around us now; it sleeps with us, coming of a new age. Its sound like a thousand screaming children being tortured; its voice that of a lawyers, soothing a jury to let a rapist free; its vision a horrid reflection of a hospital ward being ripped apart by cluster bombs being dropped randomly upon a city. We have all seen it though we have denied it for so long, but the age of reckoning is at hand, the time for it has come the time for Armageddon!
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